Guzzlesaurus' Culinary Capers is an educational cooking game for young children developed for mobile at the request of BAFTA. As the sole artist on the project, I developed the visual appeal of the game and giving it a bubbly personality which would excite young minds. This involved working closely with design and audio to create a harmonious play experience.
Guzzlesaurus' Culinary Capers was designed for mobile and tablet devices, which led to design problems surrounding aspect ratio. To avoid letter-boxing, game screens were designed with both 4:3 16:9 in mind, with a "safe" play space where they overlap.